Open CASCADE Technology 7.8.1
std::equal_to< Handle< Image_Texture > > Struct Reference

#include <Image_Texture.hxx>

Public Member Functions

bool operator() (const Handle< Image_Texture > &theTex1, const Handle< Image_Texture > &theTex2) const
 

Member Function Documentation

◆ operator()()

bool std::equal_to< Handle< Image_Texture > >::operator() ( const Handle< Image_Texture > & theTex1,
const Handle< Image_Texture > & theTex2 ) const
inline

The documentation for this struct was generated from the following file: