Cap. 17. Filters

Cuprins

1. Introducere
2. Caracteristici obișnuite
3. Filtre blur
3.1. Introducere
3.2. Neclaritate gaussiană
3.3. Neclaritate mediană
3.4. Pixelează
3.5. Neclaritate selectivă gaussiană
3.6. Neclaritate circulară în mișcare
3.7. Neclaritate de mișcare liniară
3.8. Neclaritate în mișcare zoom
3.9. Neclaritate mozaicabilă
4. Îmbunătățirea filtrelor
4.1. Introduction
4.2. Antialias
4.3. Deinterlace
4.4. High Pass
4.5. Noise Reduction
4.6. Red Eye Removal
4.7. Symmetric Nearest Neighbor
4.8. Sharpen (Unsharp Mask)
4.9. Despeckle
4.10. Destripe
4.11. NL Filter
4.12. Wavelet Decompose
5. Deformarea filtrelor
5.1. Introduction
5.2. Apply Lens
5.3. Emboss
5.4. Engrave
5.5. Lens Distortion
5.6. Mosaic
5.7. Polar Coordinates
5.8. Ripple
5.9. Shift
5.10. Spherize
5.11. Value Propagate
5.12. Video
5.13. Waves
5.14. Whirl and Pinch
5.15. Wind
5.16. Curve Bend
5.17. Emboss (legacy)
5.18. Newsprint
5.19. Page Curl
6. Filtre de lumină și umbră
6.1. Introduction
6.2. Supernova
6.3. Lens Flare
6.4. Gradient Flare
6.5. Lighting Effects
6.6. Sparkle
6.7. Drop Shadow
6.8. Long Shadow
6.9. Vignette
6.10. Drop Shadow
6.11. Perspective
6.12. Xach-Effect
7. Filtre de zgomot
7.1. Introduction
7.2. CIE lch Noise
7.3. HSV Noise
7.4. Hurl
7.5. Pick
7.6. RGB Noise
7.7. Slur
7.8. Spread
8. Filtre detectoare de margini
8.1. Introduction
8.2. Difference of Gaussians
8.3. Edge
8.4. Laplace
8.5. Neon
8.6. Sobel
9. Filtre generice
9.1. Introduction
9.2. Convolution Matrix
9.3. Distance Map
9.4. GEGL graph
9.5. Dilate
9.6. Erode
10. Combină filtrele
10.1. Introducere
10.2. Combinare pe adâncime
10.3. Diafilm
11. Filtre artistice
11.1. Introduction
11.2. Apply Canvas
11.3. Cartoon
11.4. Cubism
11.5. Glass Tile
11.6. Oilify
11.7. Photocopy
11.8. Simple Linear Iterative Clustering (SLIC)
11.9. Softglow
11.10. Waterpixels
11.11. Cartoon (legacy)
11.12. Clothify
11.13. GIMPressionist
11.14. Oilify (legacy)
11.15. Predator
11.16. Softglow (legacy)
11.17. Van Gogh (LIC)
11.18. Weave
12. Filtre de decor
12.1. Introduction
12.2. Add Bevel
12.3. Add Border
12.4. Coffee Stain
12.5. Fog
12.6. Fuzzy Border
12.7. Old Photo
12.8. Round Corners
12.9. Slide
12.10. Stencil Carve
12.11. Stencil Chrome
13. Filtre pentru hartă
13.1. Introduction
13.2. Bump Map
13.3. Displace
13.4. Fractal Trace
13.5. Illusion
13.6. Little Planet
13.7. Panorama Projection
13.8. Recursive Transform
13.9. Paper Tile
13.10. Tile Seamless
13.11. Fractal Trace (legacy)
13.12. Map Object
13.13. Tile
14. Filtre de randare
14.1. Introduction
14.2. Flame
14.3. Fractal Explorer
14.4. IFS Fractal
14.5. Cell Noise
14.6. Perlin Noise
14.7. Plasma
14.8. Simplex Noise
14.9. Solid Noise
14.10. Difference Clouds
14.11. Checkerboard
14.12. Diffraction Patterns
14.13. Grid
14.14. Maze
14.15. Sinus
14.16. Checkerboard (legacy)
14.17. CML Explorer
14.18. Grid (legacy)
14.19. Jigsaw
14.20. Qbist
14.21. Circuit
14.22. Gfig
14.23. Lava
14.24. Line Nova
14.25. Sphere Designer
14.26. Spyrogimp
15. Filtre web
15.1. Introduction
15.2. ImageMap
15.3. Semi-Flatten
15.4. Slice
16. Filtre de animaţie
16.1. Introduction
16.2. Amestec
16.3. Arsură
16.4. Clipocit
16.5. Glob rotitor
16.6. Valuri
16.7. Optimizare
16.8. Redare

1. Introducere

A filter is a special kind of tool designed to take an input layer or image, apply a mathematical algorithm to it, and return the input layer or image in a modified format. GIMP uses filters to achieve a variety of effects and those effects are discussed here.