- All Superinterfaces:
- EventListener
- All Known Subinterfaces:
- MouseInputListener
- All Known Implementing Classes:
- AWTEventMulticaster,- BasicButtonListener,- BasicComboPopup.InvocationMouseHandler,- BasicComboPopup.ListMouseHandler,- BasicDesktopIconUI.MouseInputHandler,- BasicFileChooserUI.DoubleClickListener,- BasicInternalFrameUI.BorderListener,- BasicInternalFrameUI.GlassPaneDispatcher,- BasicListUI.MouseInputHandler,- BasicMenuItemUI.MouseInputHandler,- BasicMenuUI.MouseInputHandler,- BasicScrollBarUI.ArrowButtonListener,- BasicScrollBarUI.TrackListener,- BasicSliderUI.TrackListener,- BasicSplitPaneDivider.MouseHandler,- BasicTabbedPaneUI.MouseHandler,- BasicTableHeaderUI.MouseInputHandler,- BasicTableUI.MouseInputHandler,- BasicTextUI.BasicCaret,- BasicToolBarUI.DockingListener,- BasicTreeUI.MouseHandler,- BasicTreeUI.MouseInputHandler,- DefaultCaret,- FormView.MouseEventListener,- HTMLEditorKit.LinkController,- MetalFileChooserUI.SingleClickListener,- MetalToolBarUI.MetalDockingListener,- MouseAdapter,- MouseDragGestureRecognizer,- MouseInputAdapter,- ToolTipManager
The listener interface for receiving "interesting" mouse events
 (press, release, click, enter, and exit) on a component.
 (To track mouse moves and mouse drags, use the
 
MouseMotionListener.)
 
 The class that is interested in processing a mouse event
 either implements this interface (and all the methods it
 contains) or extends the abstract MouseAdapter class
 (overriding only the methods of interest).
 
 The listener object created from that class is then registered with a
 component using the component's addMouseListener
 method. A mouse event is generated when the mouse is pressed, released
 clicked (pressed and released). A mouse event is also generated when
 the mouse cursor enters or leaves a component. When a mouse event
 occurs, the relevant method in the listener object is invoked, and
 the MouseEvent is passed to it.
- Since:
- 1.1
- See Also:
- 
Method SummaryModifier and TypeMethodDescriptionvoidInvoked when the mouse button has been clicked (pressed and released) on a component.voidInvoked when the mouse enters a component.voidInvoked when the mouse exits a component.voidInvoked when a mouse button has been pressed on a component.voidInvoked when a mouse button has been released on a component.
- 
Method Details- 
mouseClickedInvoked when the mouse button has been clicked (pressed and released) on a component.- Parameters:
- e- the event to be processed
 
- 
mousePressedInvoked when a mouse button has been pressed on a component.- Parameters:
- e- the event to be processed
 
- 
mouseReleasedInvoked when a mouse button has been released on a component.- Parameters:
- e- the event to be processed
 
- 
mouseEnteredInvoked when the mouse enters a component.- Parameters:
- e- the event to be processed
 
- 
mouseExitedInvoked when the mouse exits a component.- Parameters:
- e- the event to be processed
 
 
-