Uses of Package
net.bytebuddy.implementation.bytecode.assign
Packages that use net.bytebuddy.implementation.bytecode.assign
Package
Description
An agent builder is used to easily implement load-time class-transformations using a Java agent.
The ASM package contains classes that are meant for direct interaction with the ASM API.
A package for types that allow for applying Byte Buddy transformation during a build process.
The implementation package contains any logic for intercepting method calls.
Auxiliary types describe helper types that aid as a supplementary to a given
InstrumentedType.The types and classes of this package are responsible for binding a method call to calling another method.
This package contains annotations, types and classes that are responsible for binding a method to calling another
method by interpreting annotations that indicate how a method should be bound to another method.
An
Assigner is responsible for transforming
a given TypeDescription into another one.Assigner implementations of this package
are capable of handling primitive types or the void type.Assigner implementations of this package
are capable of assigning non-primitive types to each other.-
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.agent.builderClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.asmClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible.Indicates for a type assignment, if a type casting should be applied in case that two types are not statically assignable. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.buildClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.implementationClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible.Indicates for a type assignment, if a type casting should be applied in case that two types are not statically assignable. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.implementation.auxiliaryClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.implementation.bindClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible.Indicates for a type assignment, if a type casting should be applied in case that two types are not statically assignable. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.implementation.bind.annotationClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible.Indicates for a type assignment, if a type casting should be applied in case that two types are not statically assignable. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.implementation.bytecode.assignClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible.An assigner that only allows to assign types if they are equal to another.An assigner that does not allow any assignments.Indicates for a type assignment, if a type casting should be applied in case that two types are not statically assignable. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.implementation.bytecode.assign.primitiveClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible.Indicates for a type assignment, if a type casting should be applied in case that two types are not statically assignable. -
Classes in net.bytebuddy.implementation.bytecode.assign used by net.bytebuddy.implementation.bytecode.assign.referenceClassDescriptionAn assigner is responsible for converting some type
Ato another typeBif possible.Indicates for a type assignment, if a type casting should be applied in case that two types are not statically assignable.