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fei_Aztec_BlockMap.cpp
1/*
2// @HEADER
3// ************************************************************************
4// FEI: Finite Element Interface to Linear Solvers
5// Copyright (2005) Sandia Corporation.
6//
7// Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the
8// U.S. Government retains certain rights in this software.
9//
10// Redistribution and use in source and binary forms, with or without
11// modification, are permitted provided that the following conditions are
12// met:
13//
14// 1. Redistributions of source code must retain the above copyright
15// notice, this list of conditions and the following disclaimer.
16//
17// 2. Redistributions in binary form must reproduce the above copyright
18// notice, this list of conditions and the following disclaimer in the
19// documentation and/or other materials provided with the distribution.
20//
21// 3. Neither the name of the Corporation nor the names of the
22// contributors may be used to endorse or promote products derived from
23// this software without specific prior written permission.
24//
25// THIS SOFTWARE IS PROVIDED BY SANDIA CORPORATION "AS IS" AND ANY
26// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
28// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL SANDIA CORPORATION OR THE
29// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
30// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
31// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
32// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
33// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
34// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
35// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
36//
37// Questions? Contact Alan Williams (william@sandia.gov)
38//
39// ************************************************************************
40// @HEADER
41*/
42
43
44#include <fei_trilinos_macros.hpp>
45#include <fei_iostream.hpp>
46
47#ifdef HAVE_FEI_AZTECOO
48
49#include <assert.h>
50#include <stdio.h>
51#include <stdlib.h>
52
53#include <fei_mpi.h>
54
55#ifndef FEI_SER
56
57#define AZTEC_MPI AZTEC_MPI
58#define AZ_MPI AZ_MPI
59#ifndef MPI
60#define MPI MPI
61#endif
62
63#endif
64
65#include <az_aztec.h>
66#include <fei_Aztec_Map.hpp>
67#include <fei_Aztec_BlockMap.hpp>
68
69namespace fei_trilinos {
70
71//==============================================================================
72Aztec_BlockMap::Aztec_BlockMap(int globalSz, int N_update, const int* update, int localOffs,
73 MPI_Comm comm,
74 int numGlobalBlocks, int numLocalBlocks,
75 const int* blkUpdate,
76 int localBlockOffset, int* blockSizes)
77
78 : Aztec_Map(globalSz, N_update, update, localOffs, comm),
79 numGlobalBlocks_(numGlobalBlocks),
80 numLocalBlocks_(numLocalBlocks),
81 localBlockOffset_(localBlockOffset)
82{
83 checkInput();
84
85 blockSizes_ = new int[numLocalBlocks_];
86 blockUpdate_ = new int[numLocalBlocks_];
87
88 for(int i=0; i<numLocalBlocks_; i++) {
89 blockSizes_[i] = blockSizes[i];
90 blockUpdate_[i] = blkUpdate[i];
91 }
92}
93
94//==============================================================================
95Aztec_BlockMap::Aztec_BlockMap(const Aztec_BlockMap& map)
96 : Aztec_Map(map.globalSize(), map.localSize(), &map.update[0], map.localOffset(),
97 map.getCommunicator()),
98 numGlobalBlocks_(map.numGlobalBlocks_),
99 numLocalBlocks_(map.numLocalBlocks_),
100 localBlockOffset_(map.localBlockOffset_)
101{
102 blockSizes_ = new int[numLocalBlocks_];
103 blockUpdate_ = new int[numLocalBlocks_];
104
105 for(int i=0; i<numLocalBlocks_; i++) {
106 blockSizes_[i] = map.blockSizes_[i];
107 blockUpdate_[i] = map.blockUpdate_[i];
108 }
109}
110
111//==============================================================================
112Aztec_BlockMap::~Aztec_BlockMap(void) {
113
114 delete [] blockSizes_;
115 blockSizes_ = NULL;
116
117 delete [] blockUpdate_;
118 blockUpdate_ = NULL;
119
120 numGlobalBlocks_ = 0;
121 numLocalBlocks_ = 0;
122 localBlockOffset_ = 0;
123}
124
125//==============================================================================
126void Aztec_BlockMap::checkInput() {
127
128 if (numGlobalBlocks_ <= 0) {
129 fei::console_out() << "Aztec_BlockMap: ERROR, numGlobalBlocks <= 0. Aborting."
130 << FEI_ENDL;
131 abort();
132 }
133
134 if (localBlockOffset_ < 0) {
135 fei::console_out() << "Aztec_BlockMap: ERROR, negative localBlockOffset. Aborting."
136 << FEI_ENDL;
137 abort();
138 }
139}
140
141}//namespace fei_trilinos
142
143#endif
144//HAVE_FEI_AZTECOO
std::ostream & console_out()