Blend state setup. More...

#include <blend_state.h>

Public Member Functions

 BlendState ()
 Constructs a null instance.
 
 BlendState (GraphicContext &context, const BlendStateDescription &desc)
 Constructs a Texture.
 
BlendStateProviderget_provider () const
 
bool is_null () const
 Returns true if this object is invalid.
 
 operator bool () const
 

Detailed Description

Blend state setup.

Constructor & Destructor Documentation

◆ BlendState() [1/2]

clan::BlendState::BlendState ( )

Constructs a null instance.

◆ BlendState() [2/2]

clan::BlendState::BlendState ( GraphicContext & context,
const BlendStateDescription & desc )

Constructs a Texture.

Parameters
context= Graphic context
desc= Blend state description

Member Function Documentation

◆ get_provider()

BlendStateProvider * clan::BlendState::get_provider ( ) const

◆ is_null()

bool clan::BlendState::is_null ( ) const
inline

Returns true if this object is invalid.

◆ operator bool()

clan::BlendState::operator bool ( ) const
inlineexplicit

The documentation for this class was generated from the following file: