Resource proxy of any type.
More...
#include <resource_object.h>
Resource proxy of any type.
◆ ResourceObject() [1/2]
clan::ResourceObject::ResourceObject |
( |
| ) |
|
|
inline |
◆ ResourceObject() [2/2]
template<typename Type >
clan::ResourceObject::ResourceObject |
( |
const Resource< Type > & | resource | ) |
|
|
inline |
◆ cast()
template<typename Type >
Resource< Type > clan::ResourceObject::cast |
( |
| ) |
|
|
inline |
◆ is_null()
bool clan::ResourceObject::is_null |
( |
| ) |
const |
|
inline |
◆ operator!=()
bool clan::ResourceObject::operator!= |
( |
const ResourceObject & | other | ) |
const |
|
inline |
◆ operator<()
bool clan::ResourceObject::operator< |
( |
const ResourceObject & | other | ) |
const |
|
inline |
◆ operator<=()
bool clan::ResourceObject::operator<= |
( |
const ResourceObject & | other | ) |
const |
|
inline |
◆ operator==()
bool clan::ResourceObject::operator== |
( |
const ResourceObject & | other | ) |
const |
|
inline |
◆ operator>()
bool clan::ResourceObject::operator> |
( |
const ResourceObject & | other | ) |
const |
|
inline |
◆ operator>=()
bool clan::ResourceObject::operator>= |
( |
const ResourceObject & | other | ) |
const |
|
inline |
The documentation for this class was generated from the following file: