Angle class.
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#include <angle.h>
◆ Angle() [1/2]
Constructs a null Angle object.
◆ Angle() [2/2]
clan::Angle::Angle |
( |
float | value, |
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AngleUnit | unit ) |
Constructs an Angle object.
◆ from_degrees()
static Angle clan::Angle::from_degrees |
( |
float | value | ) |
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static |
From degrees.
- Parameters
-
- Returns
- Angle
◆ from_radians()
static Angle clan::Angle::from_radians |
( |
float | value | ) |
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static |
From radians.
- Parameters
-
- Returns
- Angle
◆ normalize()
Angle & clan::Angle::normalize |
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Converts angle to range [0,360] degrees.
- Returns
- reference to this object
◆ normalize_180()
Angle & clan::Angle::normalize_180 |
( |
| ) |
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Converts angle to range [-180,180] degrees.
- Returns
- reference to this object
◆ operator!=()
bool clan::Angle::operator!= |
( |
const Angle & | angle | ) |
const |
◆ operator*() [1/2]
Angle clan::Angle::operator* |
( |
const Angle & | angle | ) |
const |
◆ operator*() [2/2]
Angle clan::Angle::operator* |
( |
float | value | ) |
const |
◆ operator*=()
void clan::Angle::operator*= |
( |
const Angle & | angle | ) |
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◆ operator+()
Angle clan::Angle::operator+ |
( |
const Angle & | angle | ) |
const |
◆ operator+=()
void clan::Angle::operator+= |
( |
const Angle & | angle | ) |
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◆ operator-()
Angle clan::Angle::operator- |
( |
const Angle & | angle | ) |
const |
◆ operator-=()
void clan::Angle::operator-= |
( |
const Angle & | angle | ) |
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◆ operator/() [1/2]
Angle clan::Angle::operator/ |
( |
const Angle & | angle | ) |
const |
◆ operator/() [2/2]
Angle clan::Angle::operator/ |
( |
float | value | ) |
const |
◆ operator/=()
void clan::Angle::operator/= |
( |
const Angle & | angle | ) |
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◆ operator<()
bool clan::Angle::operator< |
( |
const Angle & | angle | ) |
const |
◆ operator<=()
bool clan::Angle::operator<= |
( |
const Angle & | angle | ) |
const |
◆ operator==()
bool clan::Angle::operator== |
( |
const Angle & | angle | ) |
const |
◆ operator>()
bool clan::Angle::operator> |
( |
const Angle & | angle | ) |
const |
◆ operator>=()
bool clan::Angle::operator>= |
( |
const Angle & | angle | ) |
const |
◆ set_degrees()
void clan::Angle::set_degrees |
( |
float | value_degrees | ) |
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Set the angle value in degrees.
◆ set_radians()
void clan::Angle::set_radians |
( |
float | value_radians | ) |
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Set the angle value in radians.
◆ to_degrees()
float clan::Angle::to_degrees |
( |
| ) |
const |
Returns the angle as degrees.
◆ to_radians()
float clan::Angle::to_radians |
( |
| ) |
const |
Returns the angle as radians.
The documentation for this class was generated from the following file: