texture_cube.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27** Harry Storbacka
28*/
29
30#pragma once
31
32#include "texture.h"
33
34namespace clan
35{
38
49
51 class TextureCube : public Texture
52 {
53 public:
56
60 TextureCube(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
61
69 TextureCube(GraphicContext &context, int width, int height, TextureFormat texture_format = TextureFormat::rgba8, int levels = 1);
70
77 TextureCube(GraphicContext &context, const Size &size, TextureFormat texture_format = TextureFormat::rgba8, int levels = 1);
78
80 int get_width() const;
81
83 int get_height() const;
84
86 Size get_size() const;
87
94 GraphicContext &context,
95 TextureCubeDirection cube_direction,
97 int level = 0);
98
105 GraphicContext &context,
106 TextureCubeDirection cube_direction,
107 int x,
108 int y,
109 const PixelBuffer &image,
110 const Rect &src_rect,
111 int level = 0);
112
114 GraphicContext &context,
115 TextureCubeDirection cube_direction,
116 const Point &point,
117 const PixelBuffer &image,
118 const Rect &src_rect,
119 int level = 0);
120 };
121
123}
Interface to drawing graphics.
Definition graphic_context.h:257
Pixel data container.
Definition pixel_buffer.h:68
2D (x,y) point structure - Integer
Definition point.h:62
2D (left,top,right,bottom) rectangle structure - Integer
Definition rect.h:446
2D (width,height) size structure - Integer
Definition size.h:176
int get_width() const
Get the texture width.
TextureCube(GraphicContext &context, int width, int height, TextureFormat texture_format=TextureFormat::rgba8, int levels=1)
Constructs a Texture.
void set_subimage(GraphicContext &context, TextureCubeDirection cube_direction, const Point &point, const PixelBuffer &image, const Rect &src_rect, int level=0)
TextureCube()
Constructs a null instance.
TextureCube(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition texture_cube.h:60
TextureCube(GraphicContext &context, const Size &size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1)
Constructs a Texture.
void set_image(GraphicContext &context, TextureCubeDirection cube_direction, PixelBuffer &image, int level=0)
Upload image to texture.
int get_height() const
Get the texture height.
void set_subimage(GraphicContext &context, TextureCubeDirection cube_direction, int x, int y, const PixelBuffer &image, const Rect &src_rect, int level=0)
Upload image to sub texture.
Size get_size() const
Get the texture size.
std::shared_ptr< Texture_Impl > impl
Definition texture.h:250
Texture()
Constructs a null instance.
TextureFormat
Texture format.
Definition texture_format.h:39
TextureCubeDirection
Texture cube directions.
Definition texture_cube.h:41
@ rgba8
Definition texture_format.h:41
@ point
Definition graphic_context.h:78
@ negative_y
Definition texture_cube.h:45
@ negative_z
Definition texture_cube.h:47
@ positive_y
Definition texture_cube.h:44
@ negative_x
Definition texture_cube.h:43
@ positive_z
Definition texture_cube.h:46
@ positive_x
Definition texture_cube.h:42
Definition clanapp.h:36
@ image
Definition brush.h:54
@ y
Definition keys.h:105
@ x
Definition keys.h:104