opengl_target.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27** Mark Page
28*/
29
30
31#pragma once
32
33#include <memory>
34
35namespace clan
36{
39
40 class GraphicContext;
41 class OpenGLTargetProvider;
42 class OpenGLTarget_Impl;
44
47 {
48 public:
52 static bool is_current();
53
56
58 static void set_current();
59
62
67 static void get_opengl_version(const GraphicContext &gc, int &version_major, int &version_minor);
68
74 static void get_opengl_version(const GraphicContext &gc, int &version_major, int &version_minor, int &version_release);
75
80 static void get_opengl_shading_language_version(const GraphicContext &gc, int &version_major, int &version_minor);
81
83 static std::string get_renderer_string(const GraphicContext &gc);
84
86 static std::string get_vendor_string(const GraphicContext &gc);
87
89 static std::vector<std::string> get_extensions(const GraphicContext &gc);
90
92 static void set_active_context(const GraphicContext &gc);
93 };
94
96}
Interface to drawing graphics.
Definition graphic_context.h:257
OpenGL context specific settings.
Definition opengl_context_description.h:42
Display target for clanDisplay.
Definition opengl_target.h:47
static void get_opengl_shading_language_version(const GraphicContext &gc, int &version_major, int &version_minor)
Get the opengl shading language version.
static void get_opengl_version(const GraphicContext &gc, int &version_major, int &version_minor)
Get the opengl version.
static bool is_current()
Returns true if this display target is the current target.
static std::string get_renderer_string(const GraphicContext &gc)
Get the opengl renderer string.
static std::vector< std::string > get_extensions(const GraphicContext &gc)
Get the list of opengl extensions.
static void set_active_context(const GraphicContext &gc)
Set OpenGL context used by this GraphicContext to be active.
static OpenGLContextDescription get_description()
Target should be current (using set_current() ) before using this function.
static std::string get_vendor_string(const GraphicContext &gc)
Get the opengl vendor string.
static void set_description(OpenGLContextDescription &desc)
Target should be current (using set_current() ) before using this function.
static void get_opengl_version(const GraphicContext &gc, int &version_major, int &version_minor, int &version_release)
Get the opengl version.
static void set_current()
Set this display target to be the current target.
Definition clanapp.h:36