clan::TextureFormat_GL Struct Reference

#include <opengl.h>

Public Attributes

GLint internal_format
 
GLenum pixel_datatype
 
GLenum pixel_format
 
TextureFormat texture_format
 
bool valid
 True when this is a valid opengl format.
 

Member Data Documentation

◆ internal_format

GLint clan::TextureFormat_GL::internal_format

◆ pixel_datatype

GLenum clan::TextureFormat_GL::pixel_datatype

◆ pixel_format

GLenum clan::TextureFormat_GL::pixel_format

◆ texture_format

TextureFormat clan::TextureFormat_GL::texture_format

◆ valid

bool clan::TextureFormat_GL::valid

True when this is a valid opengl format.


The documentation for this struct was generated from the following file: