png_provider.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27*/
28
29#pragma once
30
31#include "../Image/pixel_buffer.h"
32#include "../../Core/IOData/file_system.h"
33
34namespace clan
35{
38
39 class FileSystem;
40
43 {
44 public:
50 const std::string &filename,
51 const FileSystem &fs,
52 bool srgb = false);
53
55 const std::string &fullname,
56 bool srgb = false);
57
63 static PixelBuffer load(IODevice &dev, bool srgb = false);
64
66 static void save(
67 PixelBuffer buffer,
68 const std::string &filename,
69 FileSystem &fs);
70
71 static void save(
72 PixelBuffer buffer,
73 const std::string &fullname);
74
76 static void save(PixelBuffer buffer, IODevice &iodev);
77 };
78
80}
Virtual File System (VFS).
Definition file_system.h:47
I/O Device interface.
Definition iodevice.h:50
Surface provider that can load PNG (.png) files.
Definition png_provider.h:43
static void save(PixelBuffer buffer, IODevice &iodev)
Save the given PixelBuffer to an output device.
static PixelBuffer load(const std::string &fullname, bool srgb=false)
static PixelBuffer load(IODevice &dev, bool srgb=false)
Load.
static void save(PixelBuffer buffer, const std::string &fullname)
static PixelBuffer load(const std::string &filename, const FileSystem &fs, bool srgb=false)
Called to load an image with this provider type.
static void save(PixelBuffer buffer, const std::string &filename, FileSystem &fs)
Called to save a given PixelBuffer to a file.
Pixel data container.
Definition pixel_buffer.h:68
Definition clanapp.h:36